Bleszinski Says Japanese Games Need Multiplayer

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Responding to internal and external criticism of the Japanese industry, Epic’s infamous Cliff Bleszinski told Gamasutra: “My advice to Japan is that ina disc-based market right now, you cannot [ignore multiplayer].”

“I’m not saying tack multiplayer onto every game,” he continued, before referring Shadows of the Damned and Vanquish as examples that could have greatly benefitted from a multiplayer component.

When asked about Shadows of the Damned, he said: “It was a beautifully crazy game with really fun gameplay, but no multiplayer co-op experience in there. I’m not saying tack on versus; there’s a billion different ways you can do some sort of ‘players interacting with other players.’ ”

“And if you’re going to make a third-person shooter… the fact that Vanquish didn’t have a multiplayer suite was a crime. That IP, it was pretty good as far as being Western, but the gameplay was great, the vibe… and I’ve often said on record that if Gears is the kind of Wild, Wild West coal train chugging along, that Vanquish is the Japanese bullet train, with style and everything. And there is absolutely no reason I shouldn’t have been zipping around, doing the mega slides, diving up in the air in an arena with other players.”

Source: CVG
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